[Release] -> (09/02/98)
New News! I think I have the problem with the maps fixed, which means releases *should* be able to come out more stably now. If coninued test show no problems with the new code, rlease tonight!
Well, so much for weekly releases. I hope to get back to that soon. At the current development rate, there SHOULD be a
release saturday. Not a lot will have changed on-screen, but a LOT of the rougher stuff will have been worked out - mostly me
learning all the ins and outs of allegro. Sigh. :)
I'm going to start doing releases Saturday night - gives me more time to work on them. Update tomorow: Maps!!! :)
[Release] -> 08/01/98
(08/01/98) 11:49 a.m.
There *will* be an update today, I just want to add a couple of commands to the console. Maps should be loadable by next week's normal friday night release.
(07/31/98) 8:12 p.m.
Today's update will be at LEAST four hours late - if it comes out at all. I apologize to my 1 user.
[Release] -> (07/24/98)
Starting this week, I will be uploading the LATEST FFZ every Friday night,
at 8 PM pacific time. All the files below are VERY out of date - they
look nothing like FFZ does now. I've switched to using djgpp/allegro
(which I highly recommend) and having wasted too much time on not doing
anything, I'm commited to adding stuff to it faster then I can think of
it. Waitaminute, I don't think that's possible. Oh well, I'm going to do
it anyways! Release this friday - so be sure to check it out!
Check Meleneth's FFZ archive
regularly for updates and newest builds